Hire developers to build a mobile app
Customer or field apps for Android and iOS, from one shared codebase or built natively, through to store release and the API behind them.
Hiring model that usually fits
Project based, then monthly
The first release has a defined scope. After launch, store updates, OS changes and feature requests keep coming, which suits a monthly arrangement.
A mobile app is two projects: the app on the phone, and the server it talks to. Many apps stall because only the first was planned.
We match a developer to the approach that fits: Flutter or React Native for one codebase across both stores, or native Android and iOS when the app needs the phone's full capabilities.
What it usually includes
- Screens and navigation for Android and iOS
- Sign-in, profiles and push notifications
- Working offline where the job needs it
- The API and database the app talks to
- Payments where the stores allow them
- App Store and Play Store release
Usually built with
The stack depends on what you already run and who will maintain it. These are the ones we reach for most.
Worth deciding before you start
None of these need a final answer to get in touch. Each one you can answer saves a round of questions.
- Android, iOS, or both at launch
- Whether it needs the camera, location, offline or background work
- Whether a server or API already exists
- Who owns the store developer accounts
- What the first release must do, and what can follow
Common questions
Flutter, React Native or native?
Flutter or React Native when one codebase for both stores matters most. Native when the app leans heavily on the device, such as background location or complex media.
Do you handle the store submission?
Yes, including the listing, screenshots and review process. The developer accounts should be in your name.
A few lines is enough to start. We reply by email, usually the same working day.